Don t Starve Together All The Console Commands

Don t Starve Together All The Console Commands

Don t Starve Together All The Console Commands

TheGamer

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Don t Starve Together All The Console Commands

Don’t Starve Together is a fun but often-punishing survival game. You might need these console commands to help you out. THEGAMER VIDEO OF THE DAY

10 Keep Up Your Stats

GetPlayer().components.health:SetMax(value) c_sethealth(percent)

9 Fill Your Pockets With Items

c_spawn("item", amount)

8 Turn On God Mode s

c_godmode() c_supergodmode() ThePlayer.components.builder:GiveAllRecipes()

7 Fellow Players

c_listallplayers() c_move(AllPlayers[number]) c_goto(AllPlayers[number]) AllPlayers[number]:PushEvent('death') AllPlayers[number]:PushEvent('respawnfromghost')

6 Time and Seasons

TheWorld:PushEvent("ms_nextcycle") TheWorld:PushEvent("ms_setseason", "summer") TheWorld.net.components.clock:OnUpdate(16*30*days)

5 What s The Weather

c_settemperature(degrees) TheWorld:PushEvent("ms_forceprecipitation") TheWorld:PushEvent("ms_forceprecipitation", false) TheWorld:PushEvent("ms_sendlightningstrike", ConsoleWorldPosition()) c_spawn("shadowmeteor", 1)

4 Networking Networking Networking

ConsoleWorldEntityUnderMouse():Remove() c_select():Remove() TheNet:Kick(userid) TheNet:Ban(userid) TheNet:SetAllowIncomingConnections(false)

3 Navigating the World

c_regenerateworld() c_save() c_shutdown(true) c_rollback(number)

2 Even MORE Stats

GetPlayer().components.hunger:Pause(true) GetPlayer().components.combat.damagemultiplier = number c_speedmult(multiplier)

1 Miscellaneous Shenanigans

Finally, there are the commands that don’t quite fit under any other umbrella. These two commands are pretty useful when it comes to the more specific situations you could run into. If you’d like to clear the Morgue, or the list of characters that have died, this line will help: ErasePersistentString(“morgue”) You’ll have to re-open the game afterward to see the changes to the Morgue. And if you’re playing as Woodie and you want to immediately turn into the Werebeaver? Entirely possible with: GetPlayer().components.beaverness:SetPercent(.01) Simply change the “0.1” to “1” if you’d like to go back to your usual Woodie self!

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