GetPlayer().components.hunger:Pause(true) GetPlayer().components.combat.damagemultiplier = number c_speedmult(multiplier)
1 Miscellaneous Shenanigans
Finally, there are the commands that don’t quite fit under any other umbrella. These two commands are pretty useful when it comes to the more specific situations you could run into. If you’d like to clear the Morgue, or the list of characters that have died, this line will help: ErasePersistentString(“morgue”) You’ll have to re-open the game afterward to see the changes to the Morgue. And if you’re playing as Woodie and you want to immediately turn into the Werebeaver? Entirely possible with: GetPlayer().components.beaverness:SetPercent(.01) Simply change the “0.1” to “1” if you’d like to go back to your usual Woodie self!
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