Pokémon The 10 Best Normal-Types With The Highest Catch Rate
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Pokémon The 10 Best Normal-Types With The Highest Catch Rate
The higher the number, the easier they are to catch, and there are some Normal-Type Pokémon just begging for a new home in a Poké Ball. As the cutesy little tutorial fans are shown in every game ever suggests, You carefully lower their HP, put them to sleep or inflict another non-damaging status on them, then it’s off to Poké Ball City. What could be simpler? Well, lots of things, as anyone who’s ever tried to nab a will tell you. We’ve all struggled with Pokémon that absolutely will not stay in that ball, but we’re here for a different reason today. To give us an easier ride, it’s time to take a look at the greatest Normal-types with the highest catch rate (the higher the number, the easier they are to catch), in ascending order. THEGAMER VIDEO OF THE DAY Drampa Catch Rate 70
Catch rates range from single digits, which are the very toughest to catch, all the way up to 255. Drampa’s rate is 70, meaning that it can be quite the pain if luck isn’t on your side but still shouldn’t be too tough for Pokémon veterans. Drampa is far from the most around, but don’t be fooled by its harmless appearance. It’s a kindly old soul, but it also boasts base 135 Special Attack and the Ability Berserk (which boosts its Special Attack further when its HP falls below 50%). The rest of its stats are average at best and its Speed is beyond abysmal, but this thing can decimate the opposition in a Trick Room team if given the chance. Linoone Catch Rate 90
Prior to ’s release, there was a lot of anticipation over the Galarian Zigzagoon line. Would it also get Belly Drum and , as its standard form does? Luckily for the hopes and dreams of its opponents, it didn’t. As is stands, then, Linoone is the only Pokémon with access to this coveted combo, capable of dealing monstrous damage and sweeping through unprepared teams despite its humble nature as an early-game Who would have thought that something that looks like this, something that evolves from Zigzagoon of all darn things, could be so terrifying? Staravia Catch Rate 120
Starly is another Pokémon the player meets super early in the game, the Pidgey of Generation IV. It doesn’t look like much of a threat at all, and neither does is first evolution Staravia. You mustn’t underestimate it, though, because Staraptor is an absolute powerhouse. Staravia’s Attack and Speed are solid, making it very capable of punching holes in teams with STAB recoil moves (further boosted by its Hidden Ability, Reckless). Staraptor takes things to the next level, with 120 base Attack, 100 base Speed, and access to Close Combat, making one of the most frightening glass cannons in the series. Diggersby Catch Rate 127
Normal-types seem to have a thing about looking adorable and harmless, lulling us into a false sense of security, then unleashing the full force of their destructive power. Were you remotely afraid of Bunnelby when you first saw it? No, no you weren’t, but Diggersby soon proved how very wrong you were. This battling bunny has access to This simply doubles its effective Attack, something that’s never fun to deal with when you’re staring down the barrel of a STAB Earthquake. Diggersby is very reliant on its Hidden Ability, but despite how (relatively) easy it is to catch, it’s a monster. Stufful Catch Rate 140
Speaking of the whole Normal-types-being-deceptively-cute-before-breaking-your-entire-universe-in-half thing, here’s another case in point. Pokémon Sun & Moon’s Stufful is actually based a stuffed toy, and you can’t get any more adorable than that. While a cute and cuddly friend, though, it’s just too darn strong for its own good. As Pokémon Shield’s Pokédex reports, “The way it protects itself by flailing its arms may be an adorable sight, but stay well away. This is flailing that can snap thick tree trunks.” Its stats may not really reflect this, but evolution Bewear is a real force of nature. Furfrou Catch Rate 160
Furfrou was quite a popular pick throughout the span of Pokémon X & Y. Not only was it a fun gimmick to have it trimmed into various styles (there were nine different options, each of which changing its appearance entirely) by a certain NPC, but it has solid stats across the board. Its primary role was a physical tank, boasting both the Fur Coat Ability (doubling its defense) and Cotton Guard to boost the stat further. This pesky doggo could be an absolute nightmare to break through with just a turn or two of setup. Rufflet Catch Rate 190
In recent generations, competitive Pokémon players have probably seen quite a lot of Braviary. Sword & Shield has been no different so far, with eagles Max Airstreaming and Max Airstreaming until they blow their opponents’ houses down. Rufflet can be quite the threat in Little Cup matches in and of itself, but it’s the Defiant Ability that really steals the show here. This evolution line has high Attack as it is, but throw in speed-boosting Dynamax moves and the opportunity to capitalise on opposing Intimidates and you really see what Rufflet and Braviary are about. Taillow Catch Rate 200
Yet another Normal/Flying Pokémon, and another that many players may have entirely skipped over without a second thought. Taillow’s stats may be entirely underwhelming (though it’s very fast already at base 85 Speed), but it makes the list largely for its potential. Potential that’s been slept on by lots of players since its introduction in Generation III. In its early evolution, Swellow has all the tools it needs to cause a surprising amount of carnage. It’s much faster still at base 125, has strong dual STAB moves, and the Scrappy Ability, preventing Ghost-types from messing with a choice-locked Swellow. More recently, it was given a base Special Attack buff and Boomburst, allowing it to take the special route too. Litleo Catch Rate 220
Another sorely underappreciated evolution line, Litleo and Pyroar are the only Pokémon in the series to boast a Normal/Fire typing. While this does little for them, it’s a huge help in dealing with , which are often real pains for Normal-types. Rather standard speedy special attackers (they’ve got some useful physical tools, but lack the Attack to pull them off very well), they’ve always been outclassed by standard metagame picks but are a lot of fun to battle with. They just need support to perform at their best. Wooloo Catch Rate 255
Finally, we bring you a Pokémon that has the maximum catch rate naturally possible: 255. Yep, it’s none other than Hop’s beloved furry friend, the Pokémon that stole fans’ hearts all around the world when it was first announced: Wooloo. The pre-evolution of Dubwool, Wooloo’s stats are entirely sub-par across the board, but its design is just so simple and lovable that we can’t hold this against it. In addition to that, it has access to the same shenanigans Furfrou does, in the shape of Cotton Guard and the Fluffy Ability. It, too, can be the physical tank to end all physical tanks if played carefully.