Hearthstone 24 2 2 Update Patch Notes The Nerd Stash
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Hearthstone 24 2 2 Update Patch Notes
Posted By: Jeremy G.on: September 09, 2022In: Gaming, News, PCTags: Blizzard Entertainment, HearthstoneNo Comments Print Email Today the team at Blizzard went live with update 24.2.2 for their popular trading card game Hearthstone along with the accompanying patch notes. The 24.2.2 update to Hearthstone is going to make changes to standard cards, battlegrounds, heroes, and more. With a lengthy list of patch notes, the community can expect a good amount of changes to cards they are familiar with. So, without any more introduction, read the full patch notes for the Hearthstone 24.2.2 update.Hearthstone 24 2 2 Update Patch Notes
Standard Card Updates
Dev Comment: Our top priority with the Hearthstone 24.2.2 patch was to make the meta feel more stable and more diverse. For that reason, we focused primarily on making a moderate number of high-confidence changes in this patch. We expect there will still be room for adjustment after this patch settles in, but we’d like to take the opportunity to see where these changes land before making further changes.The following cards have been adjusted down in power
Wildheart Guff Old: Battlecry and Hero Power granted full mana crystals. New: Battlecry and Hero Power grant empty mana crystals. Dev Comment: Ramp Druid is one of the most powerful and influential decks in the game this patch. Guff was the clear power outlier for the deck, so a change to Guff was the highest confidence change we could make. We still expect Guff to be a playable card, with an important role in these strategies, but we hope that this change will make it feel like there is more of a cost to ramping than there was previously. Edwin, Defias Kingpin Old: [Costs 3] 3 Attack, 3 Health New: [Costs 4] 4 Attack, 4 Health Dev Comment: There’s been a lot of attention on Edwin ever since he was buffed in the last patch—and rightfully so! Since his buff, he has been one of the most highly played and winningest cards in the game, which made him an obvious candidate for a high confidence adjustment to Rogue. When we made the initial buff, Rogue looked like it needed some help, but now that these lists have been more refined, we think Rogue will remain a player in the meta even with Edwin back at 4. Arcane Burst (Magister Dawngrasp’s Hero Power) Old: Deal 2 damage. Honorable Kill: Gain +2 damage. New: Deal 2 damage. Honorable Kill: Gain +1 damage. Nightcloak Sanctum Old: 3 Durability New: 2 Durability Dev Comment: Along with Druid and Rogue, Mage has been one of the most dominant classes since the last patch. Nightcloak Sanctum has been a clear outlier in the mid-stages of the game, and the scaling threat of Magister Dawngrasp’s hero power has been the dominant in the end game. These two standout cards were the most obvious targets for tuning down the deck’s power level, and should also make the class less frustrating to play against in the mid- and late game. Defend the Dwarven District (the first stage of the Hunter Questline) Old: Deal damage with 2 spells. New: Deal damage with 3 spells. Dev Comment: Quest Hunter is a frustrating deck to play against and was poised to be a powerful meta contender after the changes to the other classes. This change is both to address the deck’s current state and anticipated relative power level after this patch. Kael’thas Sinstrider Old: [Costs 6] New: [Costs 8] Dev Comment: Kael’thas, Brann, and Denathrius have appeared together as a package in a variety of decks. To address the specific interaction between these three cards, we felt the best solution was to add 2 more cost to the Brann-Kael’thas combo so that they can’t be played with 10 mana. We preferred to change Kael’thas over Brann because Kael’thas is being used primarily for things like this combo while Brann has other interesting use cases, too. Smothering Starfish Old: [Costs 3] New: [Costs 4] Dev Comment: Smothering Starfish was living up to its name a bit too much. The goal for this card was for it to be a strong tech card, but the cost to include it in your deck was low enough that it was acting more like a staple than a tech card. While responding to specific meta forces, Starfish was also unintentionally snuffing out a variety of underrepresented decks. We think this adjustment will still allow Starfish to be used as a powerful tech option, but will make it less generically ubiquitous. The above cards will be eligible for a full dust refund for two weeks following Patch 24.2.2.The following cards have been adjusted up in power
School Teacher Old: 4 Attack, 3 Health New: 4 Attack, 4 Health Dev Comment: When we initially changed School Teacher, it was the most played card in the game. We’re partially reverting the balance change in order to make the card feel a bit better to include in decks, while still acknowledging that its power level at launch was a bit higher than we would have liked it to be. Alliance Bannerman Old: 2 Attack, 1 Health New: 2 Attack, 2 Health Dev Comment: When we buff cards in underperforming classes, we rarely do it with the goal of immediately shooting the class to a 50% plus winrate. Our goal is to make the game more fun, something we can accomplish by bringing the class up to a level where players feel like there is something worth exploring. With the focus on high confidence changes in this patch, the change we were most confident we could give Paladin was something we’ve seen before—a reversion to a previous balance change.Battlegrounds Updates
Armor Tier Changes
Al’Akir, Alexstrasza, Murloc Holmes, and Patchwerk are now Armor Tier 1. Death Speaker Blackthorn, George the Fallen, Ini Stormcoil, Silas Darkmoon, Tamsin Roame, Vol’jin, and Xyrella are now Armor Tier 2. Ambassador Faelin, Cariel Roame, Deathwing, Elise Starseeker, Heistbaron Togwaggle, Lord Barov, Jandice Barov, Maiev Shadowsong, Malygos, Nozdormu, Patches the Pirate, Reno Jackson, Shudderwock, Sir Finley Mrrgglton, Sneed, and Zephrys the Great are now Armor Tier 3. Dancin’ Deryl, Dinotamer Brann, Queen Azshara, Ragnaros the Firelord, and Y’Shaarj are now Armor Tier 4. A.F. Kay, Chenvaala, Galakrond, Greybough, Illidan Stormraige, Infinite Toki, Mr. Bigglesworth, Rakanishu, Skycap’n Kragg, Tess Greymane, and The Curator are now Armor Tier 5. Captain Eudora is now Armor Tier 6. C’Thun and Tavish Stormpike are now Armor Tier 7.Hero Changes
Toggwaggle – Perfect Crime Old: 9 Gold New: 10 GoldMinion Changes
Nether Drake Old: 5 Health New: 4 Health Legion Overseer Old: Minions in Bob’s Tavern have +2/+2. New: Minions in Bob’s Tavern have +2/+1. Amber Guardian Old: Start of Combat: Give another friendly Dragon +3/+3 and Divine Shield. New: Start of Combat: Give another friendly Dragon +2/+2 and Divine Shield. Lava Lurker Old: 2 Attack, 4 Health New: 2 Attack, 5 Health Party Elemental Old: 3 Attack, 2 Health New: 4 Attack, 2 Health Yo-Ho-Ogre Old: 3 Attack, 5 Health New: 3 Attack, 6 HealthQuest and Quest Reward Changes
As a reminder, Quests and Quest Rewards in Battlegrounds are not static. Quests have baseline values that are adjusted game-by-game, based on several factors, including the value of the Reward they are paired with.Quest baseline adjustments
Track the Footprints Old: Have Bob’s Tavern Refreshed 10 times. New: Have Bob’s Tavern Refreshed 9 times. Follow the Money Old: Spend 30 Gold. New: Spend 33 Gold. Reenact the Murder Old: Have 18 friendly minions die. New: Have 19 friendly minions die.Reward text adjustments
Tiny Henchman Old: At the end of your turn, give +2/+2 to 3 friendly minions of Tier 3 or lower. New: At the end of your turn, give +3/+3 to 3 friendly minions of Tier 3 or lower. Alter Ego Old: Even Tier minions in Bob’s Tavern have +6/+6. (Swaps to Odd next turn!) New: Even Tier minions in Bob’s Tavern have +7/+7. (Swaps to Odd next turn!) Staff of Origination Old: Start of Combat: Give your minions +15/+15. New: Start of Combat: Give your minions +12/+12.Reward difficulty adjustments
Teal Tiger Sapphire, Snicker Snacks, and Red Hand were made generally easier to earn. The Smoking Gun, Mirror Shield, and Stolen Gold were made generally harder to earn.Duels Updates